[s1mp3-dev] Licensing - (L)GPL x FreeBSD
seventh guardian
seventhguardian at gmail.com
Fri Jun 16 14:34:30 CDT 2006
On 6/16/06, Legolas <legolas558 at email.it> wrote:
> seventh guardian ha scritto:
>
> >>Agrees with you. I have a proposal to end this discussion :
> >>
> >>1. Everyone is free to choose and stick with the license they think it's
> >>best.
> >>
> >Agree.
> >
> >
> I would better like us to choose a license and to go with it. It's not
> easy "Everyone is free to choose and stick with the license they think
> it's best." since lots of problems may rise
>
> >>3. If it was a work done by a group, the person who contributed most to that
> >>work gets to decide the license of the code.
> >>
> >>
> >I believe the others should have their proportional vote.
> >
> >
> I do not have any real comment but I felt the necessity to use the word
> "anarchy" in some way. Sorry but I don't believe it would be feasible :(
When I say "the others" I mean the other co-authors. If someone is
fundamentalist about some license, then don't work with other
fundamentalists from the other license :P
I'm not fundamentalist, so I have no problem on choosing by vote count.
> >Well, an API is just an API, so it shouldn't be licensed. The software
> >supporting the API would be licensed acordingly with the author(s)'s
> >will, and every one would be free to write their own version
> >(respecting the author's rights, of course.)
> >
> >
> I really hate people rewriting the same code. Code gets rewritten
> everyday, I would like to contribute limiting this behaviour if possible.
> "my wheel is GPL and my wheel is FreeBSD". It's always a wheel, please
> let's do not waste time...
Well, that's the rewritter's problem. I personally wouldn't rewrite
stuff because I don't agree with the license, but if someone wants to,
then it's their time...
> >Well, it's true. Most of the work has been on the website rather than on the actual code.
> >
> >
> You cannot start writing code from istant 0 for a bucket of reasons. 1st
> reason: it is not as easy as writing a solitaire game, 2nd reason: it
> has something to do with an obscure hardware and its low-level
> management... I agree that a lot of work has been done for and on the
> website but we have not wasted time on the code front, we are (I hope)
> doing things in a well planned way (apart from the latest discussion
> about licensing, which is everything but not planned ;)
>
LOL it was a form of compliment to wladston :)
> --
> Legolas
>
>
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