[s1mp3-dev] loadram v0.1 for windows
Jeroen Domburg
jeroen at sprite.student.utwente.nl
Thu Jun 15 13:13:44 CDT 2006
Could one of you people perhaps try uninstalling the adfu driver? Could be
that it interferes with my program.
Jeroen
On Thu, 15 Jun 2006, Legolas wrote:
> Ricardo Larrañaga ha scritto:
>
>> sorry, it wont work in my windows box (with mp3 player with atj2051
>> core). I get this dump:
>>
>> C:\loadram>loadram test.bin
>> found 5 busses
>> Reading & uploading program...
>> 65 bytes read.
>> Padded to 256 (0x100) bytes.
>> Send cmd 0x34003005
>> Write cmd, 0x1f bytes.
>> 55 53 42 43 ffde ffad ffbe ffef 00 01 00 00 00 00 00 05
>> 30 00 34 03 ffcb 08 00 01 41 00 00 00 00 00 00
>>
>> and then i get a windows error (loadram.exe has encountered a program
>> and need to close....)
>> still trying though.
>> get back to you later
>
> I must have added some bug I cant spot, please fix it if you can...I'll
> give another look anyway.
> --
> Legolas
>
> P.S. I didnt test the program, I just converted it to C and ported it to
> windows
>
>> On 6/15/06, *Legolas* < legolas558 at email.it
>> <mailto:legolas558 at email.it>> wrote:
>>
>> Wladston Viana F Filho ha scritto:
>>
>> > On 6/15/06, *Legolas* < legolas558 at email.it
>> <mailto:legolas558 at email.it>
>> > <mailto: legolas558 at email.it <mailto:legolas558 at email.it>>> wrote:
>> >
>> >
>> > I did not say that it contains dev-cpp project files
>> >
>> >
>> > Hum - I tought source code was something "universal" that doesn't
>> > need project files ... my bad... :|
>>
>> but IT IS universal, who said that it needs project files? the fact I
>> have put msvc8 project files doesnt mean that you need it to use msvc8
>> to compile it. Actually I compiled it with msvc, gcc and bcc32
>>
>> I have attached the binaries and the new corrected sources for
>> compilation with gcc/mingw (through a batch file and/or through the
>> makefile). The makefile should work under win32 and linux.
>>
>> --
>> Legolas
>>
>> >
>> > I'll soon send another 7zip file with binaries ok?
>> >
>> >
>> > Yupii!! :) Binaries + noob = happy ending
>> >
>> > To compile, you should simply use
>> >
>> > gcc device.c loadram.c -lusb -Llib/gcc -o loadram.exe
>> >
>> > but first be sure that gcc can be called from that folder
>> >
>> >
>> > the GCC.exe ?
>> >
>> > Well, I'll here to see if it works ...
>> >
>> >
>>
>
>
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